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Active1 year ago
Can i create application in visual studio that can be run on Mac, windows and iOS? My client asked me to create a line of business application that can be run on Mac, Windows or iOS through one click installation, and his precious application was developed as a Windows application in C#, that currently runs only on windows.I have seen xamarin, is any other option?Any help or suggestion would be greatly appreciated. Thanks.
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Studio Design App For Macclosed as not constructive by ChrisF♦, bryanmac, Michael Edenfield, Wooble, EmilMar 2 '13 at 23:21
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. If this question can be reworded to fit the rules in the help center, please edit the question.
4 Answers
Mono is a cross platform, open source .NET framework that will work for this.
ace
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MusiGenesisMusiGenesis
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Yes and NO ;)
it's possible (and brand new) through Visual Studio and Mono (as far as I understood it is an open source implementation of .NET) but you will still need a mac to compile the iOS / OSX versions, an iPhone/iPad/iPod touch to test on device, etc.
Honestly, I would go with creating an OSX app, iOS app and Windows app separately. Willing to do everything at once is nice (and often a cost question) but it is not a real option (unless cost is the major concern).
Even between iOS and OSX there are numerous differences, different concepts (option to have multiple windows on OSX / only one in iOS, different API even for common stuff, the 'touch' of an iOS app will make you work differently, screen size will make you think of different functionalities or not all would fit in the iOS app). 'UserFriendlyness' is a thing to take into account. a windows user and a mac user are not used to same interface, same application concepts, gestures on phones or trackpads, mac apps are generally not using the (F1,F2, etc. keys), etc.
There are stuff like phoneGap (ok not the desktop part of your question) that says everything works on all phones but it does not benefit of the advantages of a plateform, it goes to the lower common denominator, meaning that your app is often less efficient than if made natively.
Even more hazardous, you inherit from bugs of these tools, and some can be really tricky to understand (is there a problem in my code, in phoneGap/xamarin ?) and you could loose much time on stuff like these.
In the end it's just a matter of cost.
Even Excel from Microsoft is different between OSX and Windows plateforms, they even fixed a bug in excel 2011 for mac, that is still present in windows versions ;) (they have different business units if I remember correctly)
So yes, business logic, but mac apps is not only objective-C, you can import/work with C or C++ files in Xcode.
just my 2 cents.
moxymoxy
You can create a web-application, which are machine, architecture independent.
Or you need to create two different platform application for Windows and one for Mac OSX, both sharing same database stored in some server or any kind of machine.
Mar 07, 2017 Now we have two Visual Studio versions (Visual Studio for Mac, Visual Studio Code) that can directly install on the Mac (macOS), refer to your description, it looks like you installed the Visual Studio for Mac, it is a developer environment optimized for building mobile and cloud apps with Xamarin and.NET. If you’re using the Mac keyboard, you’ll want to change the function key behavior so the F1-F12 keys work correctly in Visual Studio. From System Preferences – Keyboard, make sure Use all F1, F2, etc. Keys as standard function keys; is checked. With this turned on, hold Fn to use the Mac functions (brightness, volume, etc.) on F1-F12. Visual Studio for Mac looks like a rebranded Xamarin Studio, acquired by Microsoft recently, which supports.Net development, with C# (and F#?) only. How to use visual studio for c on mac. In this tutorial, I will show how to install visual studio code on mac. Visual Studio Code is free and available on your favorite platform – Linux, Mac OSX, and Windows. Download Visual Studio Code to experience a redefined code editor, optimized for building.
Fashion Design Apps For MacAnoop VaidyaAnoop Vaidya
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As MusiGenesis suggested, Mono would probably do the trick for you. You will still need Xamarin's MonoTouch for iOS support but if you separate your business-logic to a separate assembly that could easily be reused.
You might also want to consider making two different projects for the desktop editions, one with MonoMac and one with WPF (for Windows) to give your users a better experience but still with the actual logic in a separate assembly that you can reuse for all platforms.
The following is a breakdown of our favorite studio-management tools available to photographers today. StudioCloud The entire suite runs in a cross-platform program called Adobe AIR, which is based on Adobe’s Flash technology. It is the best studio software I have found on the market! How nice it is to finally have software that is easy to use. And speaking of using the software, I can access it anywhere - even from my iPhone. BookSteam is a cloud-based Photography Studio software aimed at small and large businesses worldwide. BookSteam offers a wide range of flexible calendar management tools that automate appointment scheduling process for you and your clients. Photo studio management software mac. Best Video Software for the Mac How To Run MacOS High Sierra or Another OS on Your Mac Best Graphic Design Software the Mac Stay Safe with. Photography Studio Management Software.
Karl-Johan SjögrenKarl-Johan Sjögren
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Not the answer you're looking for? Browse other questions tagged c#ioswindowsmacosxamarin.mobile or ask your own question.
Active1 year ago
Can i create application in visual studio that can be run on Mac, windows and iOS? My client asked me to create a line of business application that can be run on Mac, Windows or iOS through one click installation, and his precious application was developed as a Windows application in C#, that currently runs only on windows.I have seen xamarin, is any other option?Any help or suggestion would be greatly appreciated. Thanks.
yadavryadavr
74433 gold badges1515 silver badges3636 bronze badges
closed as not constructive by ChrisF♦, bryanmac, Michael Edenfield, Wooble, EmilMar 2 '13 at 23:21
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. If this question can be reworded to fit the rules in the help center, please edit the question.
4 Answers
Mono is a cross platform, open source .NET framework that will work for this.
ace
2,39511 gold badge1414 silver badges3333 bronze badges
MusiGenesisMusiGenesis
62.1k3535 gold badges170170 silver badges313313 bronze badges
Yes and NO ;)
it's possible (and brand new) through Visual Studio and Mono (as far as I understood it is an open source implementation of .NET) but you will still need a mac to compile the iOS / OSX versions, an iPhone/iPad/iPod touch to test on device, etc.
Honestly, I would go with creating an OSX app, iOS app and Windows app separately. Willing to do everything at once is nice (and often a cost question) but it is not a real option (unless cost is the major concern).
Even between iOS and OSX there are numerous differences, different concepts (option to have multiple windows on OSX / only one in iOS, different API even for common stuff, the 'touch' of an iOS app will make you work differently, screen size will make you think of different functionalities or not all would fit in the iOS app). 'UserFriendlyness' is a thing to take into account. a windows user and a mac user are not used to same interface, same application concepts, gestures on phones or trackpads, mac apps are generally not using the (F1,F2, etc. keys), etc.
Best Graphic Design Apps Mac
There are stuff like phoneGap (ok not the desktop part of your question) that says everything works on all phones but it does not benefit of the advantages of a plateform, it goes to the lower common denominator, meaning that your app is often less efficient than if made natively.
Even more hazardous, you inherit from bugs of these tools, and some can be really tricky to understand (is there a problem in my code, in phoneGap/xamarin ?) and you could loose much time on stuff like these.
In the end it's just a matter of cost.
Even Excel from Microsoft is different between OSX and Windows plateforms, they even fixed a bug in excel 2011 for mac, that is still present in windows versions ;) (they have different business units if I remember correctly)
So yes, business logic, but mac apps is not only objective-C, you can import/work with C or C++ files in Xcode.
just my 2 cents.
moxymoxy
You can create a web-application, which are machine, architecture independent.
Or you need to create two different platform application for Windows and one for Mac OSX, both sharing same database stored in some server or any kind of machine.
Anoop VaidyaAnoop Vaidya
43.1k1313 gold badges9696 silver badges125125 bronze badges
As MusiGenesis suggested, Mono would probably do the trick for you. You will still need Xamarin's MonoTouch for iOS support but if you separate your business-logic to a separate assembly that could easily be reused.
You might also want to consider making two different projects for the desktop editions, one with MonoMac and one with WPF (for Windows) to give your users a better experience but still with the actual logic in a separate assembly that you can reuse for all platforms.
Karl-Johan Sjögren
Apps For MacKarl-Johan Sjögren
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Best Design App For MacNot the answer you're looking for? Browse other questions tagged c#ioswindowsmacosxamarin.mobile or ask your own question.Comments are closed.
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